Posts Tagged ‘PS2 Games’

Advance-review Silent Hill: Shattered Memories PS2 Game

Silent hill Shattered memories PS2 Game
Konami Digital Entertainment GmbH has announced it will launch a new edition of the original Silent Hill for PS2, Wii and PSP. Silent Hill: Shattered Memories PS2 display in our stores this autumn 2009.

The argument of the game will be the same as the first Silent Hill, but the contents differ. This opens a wide range of possibilities to choose the way forward, a path is determined by the dialogues with the various characters.

For the PS2 version controls have been implemented in the most classic of Wii. However, with a host of new, unprecedented in the world Silent Hill.

Endless ahead in this new edition, while retaining the essence of this legendary survival horror, which is currently under development. The Climax team is responsible for the production of the game.

Popularity: 39% [?]

Advance Review – Pro Evolution Soccer 2010 PS2 Game

Konami has announced the launch of the new Pro Evolution Soccer this season. PES 2010 PS2 arrive each year in autumn, with very interesting news that will not stop anyone indifferent, in an effort by developers to return the franchise to the throne of the simulators football.

In the field playable, Pro Evolution Soccer 2010 PS2 incorporate several changes to try to show that the gameplay is more real than ever, including the inclusion of the pressure zones and the level of the doormen, more credible than what we have seen in previous editions.

On the other hand are the efforts being made in the field chart. In this aspect, there is work in respect of the players, who will present faces much closer to their real counterparts. Moreover, the details of the stadium has also been improved. In animation, Konami is also working to consciousness.

Pro Evolution Soccer 2010 on PS2 can enjoy a game engine completely renovated. This will result in a range of new movements that can make during the game, or as Fintas regates. In addition, we must take into account aspects such as the difficulty of passing the ball if we are in the race, which seeks to be faithful to reality.

Not to mention other details such as the least attractive environment of the stadium, much more real and help create a good atmosphere, a reworking of the popular Master League game mode, an artificial intelligence much higher than in previous PES titles, thanks to TeamVision new 2.0 engine, and a control system which will vary according to each player. With the latter we mean that each player in reality has its own style, and Pro Evolution Soccer 2010 PS2, this translates to an artificial intelligence for each crack.

A standard license, Pro Evolution Soccer 2010 PS2 maintains the rights of the UEFA Champions League, while it is negotiating the acquisition of the Europe League, also known as the UEFA Cup. Leo Messi, the star of FC Barcelona, will be responsible for putting the game face.

As you can see, Konami is making a notable effort to make PES should become the king of football games. In recent days, the EA Sports FIFA has improved so much that for many, has passed the Pro Will this be the year of change in this trend? The answer, in this autumn 2009.

Popularity: 93% [?]

(Tips and Tricks) Shin Megami Tensei: Persona 4 – PS2 Game

shin Megami Tensei: Persona 4
Unlockables Shin Megami Tensei: Persona 4 PS2

New additional

Pop all the major once to unlock a new game.

Unlockable: How to unlock
Additional new game: Complete the game once

Ultimate weapons

Available only from the second game. Death is sometimes hidden in treasure chests. The flasks containing the death will allow the option to open or ignore. If you choose to open the safe, they struggle with death. If the win, dropped the ultimate weapons for the characters.

Unlockable: How to unlock
Ultimate weapons: Beat to death

Secret weapons

Upon returning to the dungeon completed, you can find the secret weapons of the characters. (Note: no secret weapon for Chie).

Unlockable: How to unlock
Secret weapon of the main character: Beat the boss in extra Void Quest.
Secret Weapon Yousuke: Meet the “boss” den “in Mysterious Shopping Street.
Yukiko Secret Weapon: Beat the boss in extra Yukiko’s Castle.
Secret Weapon Kanji: Beat the boss in extra Steamy Bath House.
Secret Weapon Kuma: Beat the boss in extra Opera House.
Naoto Secret Weapon: Beat the boss in extra Secret Lab
Unlock Izanagi-no-Okami

After completing the final game with the real and start a new additional section of a new merger will unlock and you can merge to Izanagi-no-Okami, one of the best people in the game.

Unlockable: How to unlock
Izanagi-no-Okami: Complete the game once and start a new game further.

Popularity: 11% [?]

Review Sonic Riders: Zero Gravity PS2 (Part 2)

As an addition to the new history and monitoring difficulties Wii, Zero Gravity makes use of new mechanisms for the game, including the use of “Gravity.” The new control system of the gravity of Sonic Riders Sonic and allows your computer to alter the time, rushing like a bullet in a direction, this system replaces the classic turbo the first delivery, and allows us to make a quick turn, reach a shortcut to it in the normal way we could not, or impulses. The idea works, but without becoming the impulse is a useful tool, but ends up giving the impression that the game becomes slower while we perform more precise movements.

sonic riders zero gravity ps2

A new meter for the momentum, although it is more like a change of state as the turbo meter exactly. When you begin to use to fly through the air, using the Wiimote or the slope of the analog control of PS2, respectively, while fly if clash against objects weighing a little bar in addition to a new momentum. As movement in this state is quite limited, we will use in sections of standard keys (now, the areas that are marked with the icon of the pulse), so for the race we will be without the turbo, at least part where you will use each turn. As a result we feel less free and more slowly, ignoring the efforts of the first delivery.

Sonic Riders: Zero Gravity also features a system of improving our team, which is based on accumulating rings to improve our table throughout the race. In principle, a brilliant idea, but we will see its implementation. Each player has three improvements, we can not choose and pay for skills is not dramatically high. The boots give a +1 speed, almost negligible, and techniques such as the grinder on the rails need a specific number of rings to be unlocked so that we can not use this ability until the last lap, the other vehicles, allowing us to fly, take shortcuts, but with the feeling of going down (for the Sonic games).

In appearance, not many changes, we will see an improvement in graphic detail, some impressive work on the part of CG (Sonic Team has always been known for that), and some designs also very generic, with the new enemies of Zero Gravity who are extremely simple. Furthermore, during most of the game we will be fighting an army of robots instead of the traditional enemies of Sonic, the game loses the feeling that we are playing a Sonic. That said, the visual aspect is still vibrant, the ratio of the frames steady and solid, and is one of the titles from SEGA tricksters in both PS2 and Wii in, if only I had the speed and control …

With the online mode, Sonic Riders: Zero Gravity does not have it. Although this should not be a problem for Wii or PS2. Even so we can play locally with more than 15 tracks to choose from (each with its tables and vehicles), but ultimately the game falls short.

In conclusion, it is the second installment of Sonic Riders we have seen, while the corridor has the potential to be good to be the last. We do not deny that we can find entertainment in a Sonic game, their heart rates, but Sonic Riders franchise has tried twice, failing both as regards the sensation of speed and control. There are some very interesting concepts in the Zero Gravity to stop time, but generally gives the impression that we are involved in a race of 50cc karts, there’s something wrong with the design. The level is correct, but the tricks (tricks) basa only just squeeze in at the break, to do it properly, and the improvement of the team tactics but lacked the concept is not bad. I think now is the time to think if SEGA should return to its roots …

sonic riders zero gravity ps2

My ratings for Sonic Riders: Zero Gravity Wii

Playability: 5.0
Control is difficult, even with the PS2, with many graphical elements that only work on a conceptual level. The game is too slow for a Sonic

Graphics: 7.0
Zero Gravity keeps the same aspects Sonic Riders, adding more effects when using gravity.

Sound: 6.5
For better or worse. Sonic talk and are now accompanied by a generic rock music.

Difficulty: Easy / Medium
The speed of the game makes it less complicated, although the difficulty in controlling what hinders.

Multiplayer: 5.0
Although we have a multiplayer mode, no online mode, so after playing the game at times becomes repetitive

Conclusion: 5.0
Zero Gravity is the second installment of Sonic Riders, but the graphics are fairly made, controls the elusive and little sense of speed, we will be away from the feeling of playing Sonic.

Popularity: 9% [?]

Review Sonic Riders: Zero Gravity PS2 (Part 1)

When Sonic Riders came out at the end of time for Game Cube, the reception was not expected by the critics or the fans of Sonic. The gameplay was simple, design a little loose and the result was a racing game starring Sonic that did not become a linchpin for Game Cube.

Now, building on the success of Wii, and confidence in the sales of games for PS2, SEGA is back with a new version of Sonic Riders: Zero Gravity. Although the final result is yet more of the same mixed with new concepts in the gameplay.

Just like its predecessor Sonic Rivals: Zero Gravity is essentially a racing game built in the world of the blue hedgehog. Since the design is not much compared with the other Sonics (speed part, of course) the game ends much like Mario Kart or Crash Team Racing, so we have a new experience with the characters already known. The story plot is fairly basic, focusing on a bracelet that can alter gravity. With an organization of evil lurks, Sonic will have to give their best to avoid if it falls into their possession.
The level of detail is interesting, but the sensation of speed.

Story to share, Zero Gravity is basically the same design as the original. Sprint for the courses, take rings, improving our table – and we wonder … how is it that the fastest animal is a carrier board and not running? – In an attempt to get first tracks through a design with a maddening style Extreme G for N64.
In aspects that it fell short Sonic Riders, Zero Gravity loose again, while the speed of the table is too slow for our liking and the domain of control is a bit difficult, by tilting the Wiimote or the analog control we find that the PS2 is a little slippery at high speeds.

For some reason, the turn is not enough work, with characters we meet as Nuckels crashing against the walls at high speeds because its angle of rotation is not sufficient, and for users of Wii, we find that the movement of command to turn is extremely higher than what we are accustomed. Even Sonic and the Secret Rings had better controls to Zero Gravity.

Popularity: 10% [?]

(Advance Review) Ice Age 3: The Origin of Dinosaurs PS2


Within a few months, particularly in June, will be released in the U.S. the third part of Ice Age, the popular animated film. Coinciding with the premiere of the movie, Activision introduces the game of the film, which will be released about the feature when you leave.

In Ice Age 3: The Origin of Dinosaurs PS2, introduces something new so far, the presence of dinosaurs. Along with our dear friends, players of previous deliveries, and some new characters will live a multitude of new and exciting adventures always humorous.

Ice Age 3: The Origin of Dinosaurs PS2 has been developed by Eurocom Entertainment, the studio responsible for delivery of the previous title. The game will be in action in the third person but with many components of the adventure genre, and show a very similar appearance to the film.

In total, 15 Ice Age 3: The Origin of Dinosaurs PS2 contains over 15 levels, which have been added for the first time, several minigames to be played in multiplayer.

As provided in the third game of the Ice Age appear in our stores during the month of June 2009 that, although there may be some delay.

Popularity: 6% [?]

Advance Naruto Shippuden: Ultimate Ninja 4 PS2 (Naruto Review)

Namco Bandai Games Europe announced it will launch Shippuden Naruto: Ultimate Ninja 4 for the PS2 in May 2009.

This is the first title in the Naruto Shippuden series, which will format and video will present an intense fighting against one and other interesting news.

The plot follows the story of the game in the series and puts us two and a half years after our hero left the Village Hidden in the Leaf to begin a hard training. When Naruto returns to rescue his friend Sasuke from Orochimaru, but then discover an enemy worse still, the Akatsuki organization, which seeks to create your own villa with evil intentions.

CyberConnect 2, developer of the previous study deliveries Naruto has also been responsible for developing the game.

New modes, new enemies, new fighting and lots and lots of action ahead in May.

Popularity: 19% [?]