GDC: Presented OnLive, the future of distribution?

During the Games Developers Conference being held from Monday in San Francisco, the rookie has shown her company OnLive interesting video distribution system that could change the way we use the consoles, and some venture to call it as “the murderer to the consoles. ”

onlive game service

onlive game service

The system is developed by Eidos CEO Mike McGarvey and has been developed over seven years. Basically would do with streaming games, featuring current video on demand that could be played on any Mac or PC using Windows, without taking into account the power of it.

Moreover the system could do the same directly to the TV with a small device and a wireless remote that does not cost more than one hundred U.S. dollars, to our knowledge. As well you have been able to deduct all of this would result in the disappearance of consoles, hardware, and which IT OnLive would enjoy the games without worrying about systems and specifications.

As you go in CNet, the main problem that arises is the lag, because logically it is wiser to wait until most people have an acceptable internet connection.

The service is supported by such major companies in the industry as Electronic Arts, Take-Two, Ubisoft, Atari and others, including its launch sixteen games including Crysis, and Burnout Paradise will be ready for launch next winter.

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