Analysis FEAR 2: Project Origin PC Game


After several expansions that have been emerging for FEAR, Monolith is the developer has proposed to make a sequel to this brilliant fully independent FPS.

With the name of FEAR 2: Project Origin PC, the second of the series promises to get everyone’s hair stand on end, with a new argument, more content and a technical improvement, if indeed it has not reached the level of original.

Argument

The first noticeable change that we see when playing FEAR 2: Project Origin PC is a story which, linked with the former, but completely independent of it. The protagonist has changed, now embodies Michael Becket. This character is totally different from the first delivery. This is a soldier who will guide you in various stages of the game, fighting against enemies and against the powers of Soul.

Yes, Alma. The mysterious girl returns, now with more force and more cruelty. For those who do not know, Alma is a creepy kid who has some supernatural powers. And not just used for doing good. Using their full potential, she planted a wave of destruction through the city truly spectacular.

Well, the argument put us right after the completion of the events of the first FEAR was in the midst of a routine mission along with our special forces squad, we will be surprised by a terrible explosion of paranormal origin. From there, the Soul will begin unleashed on the city of Auburn, sumiéndola in total chaos.

At birth there, in various stages of first-person view, which follow the same structure as the original game. The truth is that in this spot a little FEAR 2: Project Origin PC, to be a little continuity, although it is true that it has deepened a bit more plot in the plot.

Playability

As in any good FPS we progress through the levels, holding our weapons in first person view and ending with the relentless enemies who are constantly on our front path.

When I start playing FEAR 2: Project Origin PC, we will see that the scenarios are somewhat repetitive and sosos, and perhaps too similar to the original. However, to move forward, we see that the scenarios are becoming more varied and exciting, with endless possibilities playable.

The shootings are in FEAR 2: Project Origin PC, to the agenda. As in the first FEAR, relentless action scenes are going on iran. Scenes in which the exchange of bullets will be frantic. In addition, this year, shooting speed is somewhat higher, which should be outstanding at any time and be flexible with the trigger.

Unlike FEAR PC, which had a bottom line in terms of action and tension, in the second start and start with a thrilling pace of game. The suspense was a bit lost at the expense of action, and this makes the game more intense and agile.

However, despite the fact that as we have said the gameplay has become much more brutal, you lose a bit of originality, which makes FEAR 2: Project Origin PC fails to achieve quality (broadly speaking) the first.

As for the artificial intelligence of enemies, it is very level and appear to operate on intelligent behaviors. Is something that happened in the first FEAR, and that has been maintained.

Before commenting on the technical aspect of the game, we must not forget to mention two new additions. First, we have the possibility to drive certain vehicles in the game mechanics. Secondly, there is increased interaction with the environment, so now there are more objects that can be used.

Graphically

A visual, FEAR 2: Project Origin PC is much higher quality than its predecessor. It is obvious, since it has been over three years since leaving the title and running time is constant technical evolution. However, it was the first, the expectations on the expected more than what it really offers graphically. It is a very good game, but does not reach the height of visual masterpiece.

Paragraph Sonoro

The sound, however, if it meets the expectations that this game has. The truth is pleasantly surprised that the atmosphere that is created through the combination of soundtrack and effects. Every shot, explosion or any other sound, forming a truly outstanding composition. Possibly, this is the most knowledgeable of the game.

Conclusions

FEAR PC revolutionized the world of FPS earning the title of masterpiece. Three years have passed since the date and Monolith developed this second installment (assuming that the expansions are not).

The truth is that it presents many improvements to the original. Better graphics (though they expected a little more), a more direct game play and new and interesting content.

However, as often happens with the second part, quite lost the element of originality. The novelty meant that first FEAR or psychological sense of fear to play, lost substantially. And the improvements do not compensate sufficiently. Anyway, FEAR 2: Project Origin PC deserves the label of a shooter and is marked to be taken seriously.

Popularity: 11% [?]

Leave a Reply