Archive for April, 2009

Review Sonic Riders: Zero Gravity PS2 (Part 1)

When Sonic Riders came out at the end of time for Game Cube, the reception was not expected by the critics or the fans of Sonic. The gameplay was simple, design a little loose and the result was a racing game starring Sonic that did not become a linchpin for Game Cube.

Now, building on the success of Wii, and confidence in the sales of games for PS2, SEGA is back with a new version of Sonic Riders: Zero Gravity. Although the final result is yet more of the same mixed with new concepts in the gameplay.

Just like its predecessor Sonic Rivals: Zero Gravity is essentially a racing game built in the world of the blue hedgehog. Since the design is not much compared with the other Sonics (speed part, of course) the game ends much like Mario Kart or Crash Team Racing, so we have a new experience with the characters already known. The story plot is fairly basic, focusing on a bracelet that can alter gravity. With an organization of evil lurks, Sonic will have to give their best to avoid if it falls into their possession.
The level of detail is interesting, but the sensation of speed.

Story to share, Zero Gravity is basically the same design as the original. Sprint for the courses, take rings, improving our table – and we wonder … how is it that the fastest animal is a carrier board and not running? – In an attempt to get first tracks through a design with a maddening style Extreme G for N64.
In aspects that it fell short Sonic Riders, Zero Gravity loose again, while the speed of the table is too slow for our liking and the domain of control is a bit difficult, by tilting the Wiimote or the analog control we find that the PS2 is a little slippery at high speeds.

For some reason, the turn is not enough work, with characters we meet as Nuckels crashing against the walls at high speeds because its angle of rotation is not sufficient, and for users of Wii, we find that the movement of command to turn is extremely higher than what we are accustomed. Even Sonic and the Secret Rings had better controls to Zero Gravity.

Popularity: 10% [?]

(Advance Review) Ice Age 3: The Origin of Dinosaurs PS2


Within a few months, particularly in June, will be released in the U.S. the third part of Ice Age, the popular animated film. Coinciding with the premiere of the movie, Activision introduces the game of the film, which will be released about the feature when you leave.

In Ice Age 3: The Origin of Dinosaurs PS2, introduces something new so far, the presence of dinosaurs. Along with our dear friends, players of previous deliveries, and some new characters will live a multitude of new and exciting adventures always humorous.

Ice Age 3: The Origin of Dinosaurs PS2 has been developed by Eurocom Entertainment, the studio responsible for delivery of the previous title. The game will be in action in the third person but with many components of the adventure genre, and show a very similar appearance to the film.

In total, 15 Ice Age 3: The Origin of Dinosaurs PS2 contains over 15 levels, which have been added for the first time, several minigames to be played in multiplayer.

As provided in the third game of the Ice Age appear in our stores during the month of June 2009 that, although there may be some delay.

Popularity: 6% [?]